
When I pulled out my old level 80 character, I was immediately greeted by a totally redesigned skill tree and hero tab. It's been about a year and a half since I played regularly, and now that the Heart Of Thorns expansion is out and the base game is available free-to-play (as opposed to simply subscription-free as it was before), it seemed like a good time to dive back in and see what Tyria is looking like today.Īs it turns out, quite a bit has changed, and not all for the better.

Before dropping off to play other games, I took my Char Ash Legion thief to level 80, mastered all 400 levels of cooking, and managed to pick up all the cultural equipment. I played this game like crazy back when it was a still a fresh new face on the MMORPG scene, reveling in the beautiful vistas to be discovered across Tyria, from the ghost-shrouded ruins of Ascalon to the bustling metropolis Lion's Arch. Meanwhile, dedicated players could earn tons of different achievements, complete huge maps, and master various skills. The overall design took the best elements of all the biggest MMOs and refined them so a casual, solo player could drop in, have a ton of fun, and drop out. It was more highly PvE focused than usual but added in huge community aspects, as well as diverse WvW and PvP aspects when you hit top level. Guild Wars 2 has always been an anomaly in the MMO universe.
